Calculating the costs/profits of a bot is pretty straightforward and a fun way to use some of that algebra that everybody complains about never using.
First, some stats to keep in mind:
These assumptions are roughly accurate (at time of writing) and make the math easy.
So, we can throw together the following equation to estimate the gp a bot will make:
y = z(x) - 6(floor(x / 336) + 1)
y = the amount the bot makes (gp)
z = the rate of money making (in millions of gp per hour)
x = the time worked (hrs)
We’ll assume the price of the bond is static at 6 million gp for now, though that could be pulled out to a seperate variable.
The first half of the equation is a simple rate multiplied by time -
z(x). But, each bot also has a cost of 6 million gp at least and will cost 6 million gp
for every additional 336 hours it’s active. If it’s a free-to-play bot, we can lop off all of that.
To get the profit of the bot in dollars, simply halve y since 1 million gp is worth 50 cents. Likewise, you can multiply the result by the number of total bots to assume you’re running a “bot farm.”
There’s lots of other factors at play, like the flutuating cost of bonds and the flutuating costs of the gp, but let’s leave as-is for now.
Going off the wiki, a top tier bot can make ~3 million gp/hr. I skipped through some of the top listed rates because those things aren’t super bot-able to begin with and I think the wiki grossly over-estimates the rates anyway.
In a day, your bot would make:
y=3(24) - 6(floor(24/336) + 1)
y=72 - 6(0 + 1)
So, a high level bot would make you roughly 33 dollars a day or 1.375/hr.
A person making $200,000 a year needs to earn about $550 a day (200000/365). So, you’d need at least 17 bots doing this (ceil(550/33)) to earn that kind of money.
This is where my assumptions start to break a bit. Your account wouldn’t just spawn in making that amount of money, you’d need to sink time into the account to get it to that point, or, buy the account. An account even close to the 3m/hr marker is probably going to cost you 80 - 100 dollars (data on this is tough to find).
So, our new equation for a bot’s single day total is:
y= 3(24) - 6 - 100(2)
Yeah, you’re in the hole a bit, let’s bump up the time frame a bit to 335.9 hours (max without requiring a new bond):
y= 3(335.9) - 6 - 100(2)
So, in 14 days, you’ve made 400.5 dollars (28.5 dollars/day, 1.19 dollars/hr). This would require a bot farm of at least 20 bots to hit the 200 grand a year figure.
Certainly not impossible, though again this is being extremely generous and assuming 0 bans on the bots and perfect efficiency.
Let’s take a more reasonable estimate and say most bots are probably making 300k/hr. This is roughly the range where you don’t need a ton of requirements so bots don’t have such a high startup cost.
Again, assume no bans and perfect efficiency:
y= .3(335.9) - 6
Each bot is then making 6.76 a day or 14 cents an hour. At that rate, you’ll need 82 bots chugging away each day.
Probably though, these bot farms are just trash bots earning 100k an hour so:
y= .1(335.9) - 6
In its bond time, the bot is making 13.8 dollars or 98 cents a day. So, you’ll need 562 bots to hit the 200 grand/year.
Yeah, it’s certainly possible to make this much and my math squares with what the guy in the video says.
Is it a good idea? Probably not.
First, you’re ruining the game for others. Regardless of how you feel about the game itself, other people clearly enjoy it and running bots does harm the game’s economy, the new player experience, and the general availability of resources for real players.
More importantly though, there’s probably a lot of hidden costs here. You’d have to pay for a server in some form. Managing a bot farm of a certain size definitely takes time. This isn’t true passive income. You have to generate the bots, keep them running, mule the gold, sell the gold, keep up to date with the game, etc.
I’d wager the bot farm owners spend at least 4 hours a day minimum working on this stuff. That’s at least a part time job, if not more.
Finally, there’s the opportunity cost of the whole thing. It’s not a marketable skill in any sense and you can hardly go to employer’s or anyone else and explain what you do. Yes, you may learn programming in some form and quite a bit about computers, but I’m not sure botting is the best way to do that. Taking a class or building a side project would be much more validating and potentially useful.
In summation - there’s definitely money to be made here, but that doesn’t make it a great idea.tags: math - osrs - video games